VDP Pattern: Difference between revisions
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(Created page with "The pattern generator start at 0x0 at VRAM and each pattern consist of a 8x8 pixel definition (8x16 in interlace mode 2). Each pixel is defined by a 4 bit nibble correspondin...") |
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Each pixel is defined by a 4 bit nibble corresponding to a color number in a [[VDP_Palette|palette]]. Therefore 32 bytes are required to a complete pattern (64 bytes in interlace mode 2). | Each pixel is defined by a 4 bit nibble corresponding to a color number in a [[VDP_Palette|palette]]. Therefore 32 bytes are required to a complete pattern (64 bytes in interlace mode 2). | ||
[[Category:Video_system]] |
Revision as of 15:27, 1 April 2012
The pattern generator start at 0x0 at VRAM and each pattern consist of a 8x8 pixel definition (8x16 in interlace mode 2).
Each pixel is defined by a 4 bit nibble corresponding to a color number in a palette. Therefore 32 bytes are required to a complete pattern (64 bytes in interlace mode 2).