VDP Registers: Difference between revisions
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==0x2 - [[VDP_Scrolls | ==0x2 - [[VDP_Scrolls|ScrollA]] address== | ||
{{8BitRegister | {{8BitRegister |
Revision as of 15:12, 1 April 2012
Description
The VDP is programmed by setting registers.
With them you can enable/disable the display, setting address for the different planes etc ...
Setting registers is done by accessing the vdp control port.
Registers
0x0 - Mode set 1
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Unused
set to 0 |
0 : Horizontal interrupt disabled
1 : Horizontal interrupt enabled | Unused
set to 0 | 0 : only the LSB of each color are taken
1 : All bits from color are taken | 0 : Enable HV counter
1 : Disable HV Counter | Unused (0) |
0x1 - Mode set 2
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Unused
set to 0 |
0 : Display disabled
1 : Display enabled | 0 : Vertical interrupt disabled
1 : Vertical interrupt enabled | 0 : DMA disabled
1 : DMA enabled | 0 : V28 CELL mode (always in NTSC)
1 : V30 CELL mode | Unused
set to 1 | Unused
set to 0 |
0x2 - ScrollA address
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | A15-A13 | 0 |
Address will be XXX0_0000_0000_0000 (IE between 0x2000 and 0xE000)
The address can be 0x0.
0x3 - Window address
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | A15-A11 | 0 |
In H40 CELL mode A11 must be 0.
Address will be XXXX_X000_0000_0000 (IE between 0x800 and 0xF800) in H32 CELL mode
Address will be XXXX_0000_0000_0000 (IE between 0x1000 and 0xF000) in H40 CELL mode
The address can be 0x0.
0x4 - ScrollB address
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | A15-A13 |
Address will be XXX0_0000_0000_0000 (IE between 0x2000 and 0xE000)
The address can be 0x0.
0x5 - Sprites table address
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | A15-A9 |
A9 must be 0 in H40 CELL mode
Address will be XXXX_XXX0_0000_0000 (IE between 0x200 and 0xFE00) in H32 mode
Address will be XXXX_XX00_0000_0000 (IE between 0x400 and 0xFC00) in H40 mode
0x6 - Unused
0x7 - Background color
Select the color displayed in the background.
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | Palette number | Color number |
0x8 - Unused
0x9 - Unused
0xA - HINT
Set on how many lines HINT will occurs.
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | number of lines |
0xB - Mode set 3
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | 0 : Disable external interrupt
1 : Enable external interrupt | 0 : Full VScroll mode
1 : Each 2 CELL VScroll mode | 0 : Full HScroll mode
1 : Prohibited 2: Each 1 CELL HScroll mode 3: Each 1 line HScroll mode |
See VDP_Scrolling.
0xC - Mode set 4
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 : H32 CELL mode
1 : H40 CELL mode |
0 | 0 : Disable Shadow / Highlight
1 : Enable Shadow / Highlight | 0 : No interlace
1 : Interlace 2 : Prohibited 3 : Interlace (double resolution) | 0 : H32 CELL mode
1 : H40 CELL mode |
Bit 0 and 7 must be the same.
See VDP Interlace
0xD - HScroll table address
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | A15-A10 |
Address will be XXXX_XX00_0000_0000 (IE between 0x400 and 0xFC00)
0xE - Unused
0xF - Auto increment
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | auto increment |
After each VRAM/CRAM/VSRAM access (read or write), the internal address will be incremented by this value.
0x10 - Scroll size
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 | 0 : V32 CELL
1 : V64 CELL 2 : Prohibited 3 : V128 CELL | 0 | 0 : H32 CELL
1 : H64 CELL 2 : Prohibited 3 : H128 CELL |
This register apply to both ScrollA and ScrollB.
0x11 - Window horizontal position
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 : Window is left from base point
1 : Window is right from base point |
0 | Base pointer value (in CELL) |
0x12 - Window vertical position
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 : Window is upper side from base point
1 : Window is lower side from base point |
0 | Base pointer value (in CELL) |
0x13 - DMA counter low
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Lenght7-Lenght0 |
0x14 - DMA counter high
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | Lenght15-Lenght8 |
0x15 - DMA source address low
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | A8-A1 |
0x16 - DMA source address mid
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | A16-A9 |
0x17 - DMA source address high
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Def | 0 : Memory to VRAM
1 : Depending of bit 6 |
When bit 7 is 0 : A23
When bit 7 is 1 : 0 : VRAM Fill 1 : VRAM Copy | A22-A17 |