VDP Registers

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Description

The VDP is programmed by setting registers.

With them you can enable/disable the display, setting address for the different planes etc ...

Setting registers is done by accessing the vdp control port.

Registers

0x0 - Mode set 1

Bit 7 6 5 4 3 2 1 0
Def Unused

set to 0

0 : Horizontal interrupt disabled

1 : Horizontal interrupt enabled

Unused

set to 0

0 : only the LSB of each color are taken

1 : All bits from color are taken

0 : Enable HV counter

1 : Disable HV Counter

Unused (0)

0x1 - Mode set 2

Bit 7 6 5 4 3 2 1 0
Def Unused

set to 0

0 : Display disabled

1 : Display enabled

0 : Vertical interrupt disabled

1 : Vertical interrupt enabled

0 : DMA disabled

1 : DMA enabled

0 : V28 CELL mode (always in NTSC)

1 : V30 CELL mode

Unused

set to 1

Unused

set to 0

0x2 - ScrollA address

Bit 7 6 5 4 3 2 1 0
Def 0 A15-A13 0

Address will be XXX0_0000_0000_0000 (IE between 0x2000 and 0xE000)

The address can be 0x0.

0x3 - Window address

Bit 7 6 5 4 3 2 1 0
Def 0 A15-A11 0

In H40 CELL mode A11 must be 0.

Address will be XXXX_X000_0000_0000 (IE between 0x800 and 0xF800) in H32 CELL mode

Address will be XXXX_0000_0000_0000 (IE between 0x1000 and 0xF000) in H40 CELL mode

The address can be 0x0.

0x4 - ScrollB address

Bit 7 6 5 4 3 2 1 0
Def 0 A15-A13

Address will be XXX0_0000_0000_0000 (IE between 0x2000 and 0xE000)

The address can be 0x0.

0x5 - Sprites table address

Bit 7 6 5 4 3 2 1 0
Def 0 A15-A9

A9 must be 0 in H40 CELL mode

Address will be XXXX_XXX0_0000_0000 (IE between 0x200 and 0xFE00) in H32 mode

Address will be XXXX_XX00_0000_0000 (IE between 0x400 and 0xFC00) in H40 mode

0x6 - Unused

0x7 - Background color

Select the color displayed in the background.

Bit 7 6 5 4 3 2 1 0
Def 0 Palette number Color number

0x8 - Unused

0x9 - Unused

0xA - HINT

Set on how many lines HINT will occurs.

Bit 7 6 5 4 3 2 1 0
Def number of lines

0xB - Mode set 3

Bit 7 6 5 4 3 2 1 0
Def 0 0 : Disable external interrupt

1 : Enable external interrupt

0 : Full VScroll mode

1 : Each 2 CELL VScroll mode

0 : Full HScroll mode

1 : Prohibited (But seems to scroll on a line basic inside a CELL)

2: Each 1 CELL HScroll mode

3: Each 1 line HScroll mode

See VDP_Scrolling.

0xC - Mode set 4

Bit 7 6 5 4 3 2 1 0
Def 0 : H32 CELL mode

1 : H40 CELL mode

0 0 : Disable Shadow / Highlight

1 : Enable Shadow / Highlight

0 : No interlace

1 : Interlace

2 : Prohibited

3 : Interlace (double resolution)

0 : H32 CELL mode

1 : H40 CELL mode

Bit 0 and 7 must be the same.

See VDP Interlace

0xD - HScroll table address

Bit 7 6 5 4 3 2 1 0
Def 0 A15-A10

Address will be XXXX_XX00_0000_0000 (IE between 0x400 and 0xFC00)

0xE - Unused

0xF - Auto increment

Bit 7 6 5 4 3 2 1 0
Def auto increment

After each VRAM/CRAM/VSRAM access (read or write), the internal address will be incremented by this value.

0x10 - Scroll size

Bit 7 6 5 4 3 2 1 0
Def 0 0 : V32 CELL

1 : V64 CELL

2 : Prohibited

3 : V128 CELL

0 0 : H32 CELL

1 : H64 CELL

2 : Prohibited

3 : H128 CELL

This register apply to both ScrollA and ScrollB.

0x11 - Window horizontal position

Bit 7 6 5 4 3 2 1 0
Def 0 : Window is left from base point

1 : Window is right from base point

0 Base pointer value (in CELL)

0x12 - Window vertical position

Bit 7 6 5 4 3 2 1 0
Def 0 : Window is upper side from base point

1 : Window is lower side from base point

0 Base pointer value (in CELL)

0x13 - DMA counter low

Bit 7 6 5 4 3 2 1 0
Def Lenght7-Lenght0

0x14 - DMA counter high

Bit 7 6 5 4 3 2 1 0
Def Lenght15-Lenght8

0x15 - DMA source address low

Bit 7 6 5 4 3 2 1 0
Def A8-A1

0x16 - DMA source address mid

Bit 7 6 5 4 3 2 1 0
Def A16-A9

0x17 - DMA source address high

Bit 7 6 5 4 3 2 1 0
Def 0 : Memory to VRAM

1 : Depending of bit 6

When bit 7 is 0 : A23

When bit 7 is 1 :

0 : VRAM Fill

1 : VRAM Copy

A22-A17